My line in the sand: The exploitation of the audience needs to stop somewhere
In a previous article, I spoke a little bit about an issue with Sony and their censorship of games that are released on the PlayStation 4 and how this is an unacceptable practice in my eyes. The more I think about it, the more I need to start making good on drawing a line in the sand.
My primary concern in the case of Sony’s recent decisions with PlayStation is censorship. However, there are a number of practices that many different video game companies use to exploit their customer base that have been happening for a long time now. In fact, there has been an ever disturbing trend of certain companies and journalists even resenting their own audience.
After watching a video highlighting the fraudulent practices of “games as a service” and what that means, I’ve decided that enough is enough. This has to stop somewhere and the best place is for it to stop with me.
This means that I am going to stop buying games from developers/publishers that sell themselves as a service, abuse microtransactions and advocate for censorship. This is going to mean that I’ll end up missing out on a lot of games including many good ones that don’t have any features that exploit their audience.
…but it has to stop somewhere and while I can’t convince anyone else to do what I am doing, at the very least, I’ll know that I’m not perpetuating the problem by supporting companies that champion it in the first place.
Hell, I don’t even expect anyone else to follow suit, everyone is their own individual and needs to make their own decisions in life. This is mine.
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